+ AI squad owners (e.g., hangar defense, carriers, etc.) now autodock their squadrons when there are no enemy units in the gravity well. :) Change Log: + Fixed accidental double damage on weapon defense structures and hangar defense structures. My answer is direct, concise and 100% related and a complete answer to the OP as well as others, and the info is still relevant today. Version 1.95 is now available for all Steam users who own the game. Reference this page for what you need/want: Annotated Guide to the Developer. Once in a game, press/hold SHIFT and CTRL and PERIOD (Shift+Ctrl+.) no need to re-select the dev.exe in stardock launcher, (it stays ticked till you untick it). \Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\ Mods-Rebellion v1.85 Dev << should match the above version \Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85 << may be different versionĬopy the mod out of that folder and paste it into the folder. Sins of a Solar Empire: Rebellion (Steam) 3-11-19 Trainer +10 Sins of a Solar Empire: Rebellion (Steam) 9-24-19 Trainer +10 What happened to the old sins of solar empire rebellion trainers Click to expand. The mod features the human United Nations Space Command and the alien hegemony The Covenant, along with some Forerunner flair here and there. in-game, go to settings> mods>show mod folder. Sins of the Prophets is a total conversion mod for the RTS game Sins of a Solar Empire: Rebellion based on the Halo universe of Xbox fame. when stardock launcher comes up, hit arrow next to play and click use dev exe. there's a menu, using the dev.exe, that comes with the game. No command console in the traditional sense.
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